Ptex 2.0.0

Walt Disney Animation Studios released source code of Ptex, its texture mapping system, which was used for production of Glago's guest short animation in 2008 and for "Bolt" in 2009. Walt Disney Animation Studios released source code of Ptex, its texture mapping system, which was used for production of Glago's guest short animation in 2008 and for "Bolt" in 2009.

Key features are:

  • automatic application of separate textures to each face of a subdivision or polygon mesh.
  • file format can efficiently store hundreds of thousands of texture images in a single file;
  • the API provides cached file I/O and high-quality filtering, so one can easily add Ptex support to a production-quality renderer (renderman servers already supported) or texture authoring application.
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