Open Asset Import Library v2.0
The second stable version of Open Asset Import Library has just been released with some new features and bugfixes. This C++ library focuses on support for 3D and gaming file formats.
Naturally there are some changes in support for file formats: static Blender (*.blend) scenes are now supported as well as Q3BSP scenes, with Ogre XML loader improved and numerous fixes to Collada support.
The other major changes are:
- newly added C# bindings;
- significantly improved performance (up to 500%) in some expensive postprocessing steps;
- improved user interface in AssimpView;
- an experimental progress feedback interface;
- various bugfixes.
All downloading options are listed here.


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