Multimedia track at Le Capitole du Libre 2013

Multimedia track at Le Capitole du Libre 2013

Toulouse (France) is warming up for this year's Le Capitole du Libre conference that's taking place this very weekend in ENSEEIHT. Traditionally, the conference has a strong multimedia track.

Here's the list of talks on November, 23:

  • How not to put your guests to sleep with your travel video, Aurelien Gateau. Aurelien will explain how to effectively use Kdenlive to produce high quality home video.
  • Digikam, use the power of free software to manage your photos like a professional, Benjamin Girault. Topics: sorting, rating, and managing your photos.
  • Recent developments in Krita, Timothée Giet. What's in the pipeline for the next major release of this free digital painting application.
  • Creating video games and interactive applications with Blender, François Grassard. François will explain the creative process behind developing a video game with Blender and other free software.

On Sunday there will be a couple of relevant workshops as well:

  • Creating video games and interactive applications with Blender, François Grassard.
  • Draw me a dragon with Krita, David Revoy and Timothée Giet. See David's blog for details.

Both workshops will last ca. 3 hours. All talks and workshops will be delivered in French.

For the whole list of talks and workshops at Le Capitole du Libre please have a look at the program.

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  1. How not to put your guests to sleep with your travel video, Aurelien Gateau. Aurelien will explain how to effectively use Kdenlive to produce high quality home video.
    Digikam, use the power of free software to manage your photos like a professional, Benjamin Girault. Topics: sorting, rating, and managing your photos.
    Recent developments in Krita, Timothée Giet. What’s in the pipeline for the next major release of this free digital painting application.
    Creating video games and interactive applications with Blender, François Grassard. François will explain the creative process behind developing a video game with Blender and other free software.