LuxRender 0.7.1 released with better photon mapping

LuxRender 0.7.1 released with better photon mapping

A new version of LuxRender, a popular free 3D renderer, was released yesterday with new features and bugfixes.

Main changes:

  • new icons set;
  • QBVH is now used instead of Grid as last resort accelerator for the mesh shape;
  • correct default extension is now used when saving an FLM file;
  • luxconsole got a new option to force writing an FLM file to disk before transmitting it over the network;
  • bigfixes in point light, especially important re IES data, a spotlight fix;
  • improvements in photon mapping
  • no more using OpenGL in the GUI;
  • new velvet material and a new option to the glossy material to get a more velvety look;
  • new matte translucent option to enforce energy conservation;
  • various other fixes.

Download builds:

Other download links are here.


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