Inkscape hackfest planned for late June in Paris

Inkscape hackfest planned for late June in Paris

Following productive hackfests in 2015 and 2016, the Inkscape team is meeting in Paris later this month for another hackfest. The event is taking place on June 27th through July 1st inside Paris's modern science museum, Cité des sciences et de l'industrie.

(Not quite) coincidentally, the venue is exactly where in 2008 part of the original documentation team met for the first time to work on the official user manual.

So far the hackfest agenda seems to cover many topics from the official roadmap for the next major update of Inkscape: GTK+3 port, coordinate system flip, making C++11 compiler a requirement, splitting less-maintained extensions into an extra package, improving performance. Which is another reminder that should the team stick to the plan, they will need all the help they can get to prepare the next release in a sensible amount of time.

The attending team members are core team developers like Tavmjong Bah, Martin Owens, and Jabier Arraiza, as well as contributors like C Rogers, Cédric Gemy, and Elisa de Castro Guerra. Apart from programming sessions there's a community meet-up planned for Saturday, July 1st.

The team is currently revamping the project's infrastructure. Most recently they moved to Gitlab for source code hosting and bug tracking, marking a departure from Canonical's Launchpad and Bazaar.

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  1. GTK+3 port sounds good.

  2. I always wondered: how do you pronounce “Tavmjong”?

  3. Good question.

    Tavmjong is a contraction of “Tav Manjong” (variant of “Taa Manjong/Tav Njong/etc., found in many languages in the Grassfields region of Cameroon). It literally means “father of manjong”; a manjong is a gathering of warriors.

    As with most languages, when spoken quickly sounds are dropped so Tavmjong is typically pronounced like the name “Tom” followed by “jong” (rhythms with “long”) with no break between the two parts. The ‘v’ sound is pronounced when the name is shortened to “Tav” or when pronounced slowly.

  4. Thank you for explaining that! I was pronouncing it as it was spelled, I just wondered if that was correct or not. So what you are saying is that it is.

    Cheers,
    Lawrence

  5. What’s wrong with C++ 11?

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