Week recap — 18 August 2020

Week recap — 18 August 2020

Weekly highlights: new releases of Siril, Kdenlive, and Zrythm, EEVEE is getting more sky models, LibreDWG gets v0.11 release and goes beta, Inkscape's GSoC students are having great progress.

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Week recap — 11 August 2020

Week recap — 11 August 2020

Weekly highlights: first alpha release of Akira, new releases of darktable, Pinta, Synfig, Blender, and Qtractor, new features in Olive, Shotcut, and Ardour, more progress with storyboarding support in Krita.


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Week recap — 4 August 2020

Week recap — 4 August 2020

Week highlights: Microsoft joins Blender Fund, new features in GIMP, Krita, FreeCAD, Kdenlive, and Pitivi, new releases of BlenderBIM, LuxCore, Zrythm, and QJackCtl.


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Week recap — 21 July 2020

Week recap — 21 July 2020

Week highlights: new releases of Blender, MusE, Zrythm, MuseScore, new release of darktable shaping up, lots of improvements across multiple major projects like FreeCAD, LibreCAD, BlenderBIM, Siril.


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How to use math input in GIMP

How to use math input in GIMP

One semi-hidden feature in GIMP is that you can do simple calculations in the spinbox widgets where you input numeric values. This tutorials explains how it works and all the advanced things you can do there.

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Week recap — 13 July 2020

Week recap — 13 July 2020

Okay, this is a little embarassing. Certain family-related stuff kept me from posting more, so there's an almost 4 months long gap. Let's quickly amend some of that. And sorry about all that!


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Podcast ep. 003 - Paul Davis on fixing big Linux audio issues

Podcast ep. 003 - Paul Davis on fixing big Linux audio issues

This is a the second part of the interview with Paul Davis, lead developer of Ardour, a free/libre digital audio workstation.

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Podcast ep. 002 - Paul Davis on the deep rewrite of Ardour

Podcast ep. 002 - Paul Davis on the deep rewrite of Ardour

This is the first part of a long interview with Paul Davis, founder and lead developer of Ardour, free/libre digital audio workstation.

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Going above and beyond with Inkscape 1.0, interview with developers

Going above and beyond with Inkscape 1.0, interview with developers

After almost 17 years in the making, Inkscape 1.0 is out. Let's be fair: this is one of those cases when the humble version number doesn't nearly represent what's actually in the box. The software was perfectly usable right at the point of forking from Sodipodi back in 2003, I'm speaking as the eyewitness here. The v1.0 release should've happened years ago but the team took a very conservative approach.

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You’d have to be crazy to rewrite GIMP in anything — Interview with Ell

You’d have to be crazy to rewrite GIMP in anything — Interview with Ell

There aren't many things as empowering as seeing a seemingly random person starting to hack on a free software project with a huge codebase and quickly grow into a major contributor that suddenly everyone listens to. So I listened some more. This is an interview with Ell, one of the several core GIMP developers.

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