Going above and beyond with Inkscape 1.0, interview with developers

Going above and beyond with Inkscape 1.0, interview with developers

After almost 17 years in the making, Inkscape 1.0 is out. Let's be fair: this is one of those cases when the humble version number doesn't nearly represent what's actually in the box. The software was perfectly usable right at the point of forking from Sodipodi back in 2003, I'm speaking as the eyewitness here. The v1.0 release should've happened years ago but the team took a very conservative approach.

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You’d have to be crazy to rewrite GIMP in anything — Interview with Ell

You’d have to be crazy to rewrite GIMP in anything — Interview with Ell

There aren't many things as empowering as seeing a seemingly random person starting to hack on a free software project with a huge codebase and quickly grow into a major contributor that suddenly everyone listens to. So I listened some more. This is an interview with Ell, one of the several core GIMP developers.

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Week recap — 24 March 2020

Week recap — 24 March 2020

Double-week highlights: major new releases of darktable, FontForge, LuxCoreRender/BlendLuxCore, and LilyPond, new release candidates of Natron and Dust3D, first milestone for VR support in Blender is done, enve is becoming SVG animation authoring tool.

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Week recap — 9 March 2020

Week recap — 9 March 2020

Week highlights: new releases of OpenShot, Kdenlive, and Cinelerra-GG, first beta of Krita 4.2.9, new module in darktable, major Blender news, SIFT patent expired to open the door for autopano-sift-c inclusion to Hugin for generating control points in source panorama images.

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Week recap — 2 March 2020

Week recap — 2 March 2020

Highlights: major releases by Blender, MyPaint, GIMP, and MusE teams, coding sprint by Krita devs, first release candidate of Dust3D v1.0, new release of Shotcut, major changes in Olive and enve.

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GIMP 2.10.18 full review

GIMP 2.10.18 full review

The new version of GIMP is full of usability fixes, new features, overall improvements, and bug fixes. Let's dive right in!

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Week recap — 10 February 2020

Week recap — 10 February 2020

Highlights: new release of RawTherapee, Cinelerra, and OpenShot available, the Krita team is fixing unit tests, there are even more UX fixes in GIMP, there have been major Godot news, the enve developer is unstoppable!


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Week recap — 3 February 2020

Week recap — 3 February 2020

Week/month highlights: new releases of ART, Synfig, and OpenToonz, massive improvements in GIMP, Siril, Blender, enve, and Olive, new beta of Shotcut, a great deal of bugfixing in Krita for upcoming v4.3.0.


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Week recap — 29 December 2019

Week recap — 29 December 2019

Highlights: darktable 3.0.0 release and beta release of MyPaint 2.0, major updates of Kdenlive and FlowBlade, OpenToonz is approaching v1.4, Blender entered bug tracker curfew, quite a lot of excitement in the BIM department.

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Introducing enve, free/libre 2D animation tool

Introducing enve, free/libre 2D animation tool

One of my common mistakes is sticking around a new interesting project for a long time without telling more people about it. So without further ado, I’m giving you enve, a free/libre 2D animation tool by Maurycy Liebner.

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